Well, lets see the definition in wikipedia. I am sure that you may be wondering what is stream processing? Projects created with Gamebryo for other platforms can now be easily re-targeted to the Wii. Gamebryo also supports the Wii Remote™ controller, and other standard Gamebryo features are mapped to the unique capabilities of this platform.Ĭross-Platform Game Development With the WiiĮmergent’s Floodgate™ stream processing engine has been made Wii-aware for cross-platform game development projects: execution is now automatically optimized using the locked cache functionality, which reduces risk when porting multiprocessor code. Gamebryo for the Wii includes optimizations to the exporter pipeline, input mechanisms and rendering pipeline to ensure that you get the most out of this popular console. Gamebryo Leverages the Wii's Unique Architecture Read with close attention these two parts avaible in the last link: This engine is really sophisticated since ince it takes adventage of Wii´s arquitecture
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